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Preferences toward screencasting
Here is an the abstract of an interesting article looking at student prefeferences between lecture capture versus screencasting published in the International Journal of E-Learning and Distance Education: Students’ Preferences for Types of Video Lectures: Lecture Capture vs. Screencasting RecordingsAlaa Sadik Abstract The use of online videos as a supplement to traditional lectures or as […] Lire la suite
Indie Games Licensing for Libraries Presentation
Aussi en français: http://www.culturelibre.ca/tag/knight/ Follow the evolution of this project here: http://outfind.ca/tag/knight/ Here is the presentation I will be delivering to the Knight Foundation about the Indie Games Licensing for Libraries project. This slide explains the main idea behind the project, namely connecting indie developers with libraries through a series of copyright contracts, also called […] Lire la suite
Cheap and cheerful instructional videos
I have been trying out and testing different models to create instructional tutorials for the past few years. I provided an account of my last iteration in a post on this blog, called “Anatomy of a YouTube Tutorial” and “My gear to record a session“. I think I may have figured out a better way […] Lire la suite
Meet Alice, the first digital gaming kit for libraries
Aussi en français: http://www.culturelibre.ca/tag/knight/ Follow the evolution of this project here: http://outfind.ca/tag/knight/ Above is a picture of our prototype, codename Alice for a few reasons: it is our “alpha” or A prototype; Alice, in encryption circles, tries to talk to Bob; and it is a “clin-d’oeil” to Lisa, Apple’s first computer with a graphical interface […] Lire la suite
Legacy Video Game Collection Simulator
I’ve been toying with documenting a burgeoning video/digital game collection for my institution. I took a stab at establishing some costs and space considerations for various assumptions. For example, average cost and sizes for consoles, controllers and games from years past… I’ve tried to capture some of the metrics and data I’ve gathered in this […] Lire la suite
Darren Wershler’s teaching legacy video game cart
Darren Wershler is an English prof at Concordia University where I work (as well as many other things) has been teaching a course on stories in games. As part of the curriculum, he explores legacy games and their narrative structure. Here is the retro game cart he uses as part of his teaching: Lire la suite
Great presentations on Visualization Walls
On the subject of visualization walls, this recent presentation from CNI gives some great ideas and information. [youtube https://www.youtube.com/watch?v=AfZ_1Afj3WI] I also liked this one: [youtube https://www.youtube.com/watch?v=9mlLpkg6KEM&w=560&h=315] Lire la suite
What about games in academic libraries?
Reading up on the subject of games in academic institutions Scholarly articles & papers (slightly disorganized) Tappeiner, Elizabeth & Catherine Lyons, (2008) “Selection criteria for academic video game collections“, Collection Building, Vol. 27 Iss: 3, pp.121 – 125 Kane, Danielle, Soehner, Catherine and Wei, Wei. “Building a collection of video games in support of a […] Lire la suite
Knowledge mobilization with science videos
john Hopkins University offers a series of Science videos to explain current research projects. Hat tip to the Scholarly Kitchen. Lire la suite
DIY User feedback kit for the Indie games licensing for libraries project
Aussi en français: http://www.culturelibre.ca/tag/knight/ Follow the evolution of this project here: http://outfind.ca/tag/knight/ Last year’s Arcade 11 brought an interesting mix of librarians, indie games developers as well as games scholars. Through conversations and exchanges of views, it quickly emerged that libraries required alternative models to make independent games available through their digital collections. Purchasing born-digital […] Lire la suite