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Blended Learning Guidelines - recommendations Information Technology Inspiration Open education

Report on 10 trends that can transform education

A new report from the UK highlights 10 trends or new techniques in education that may have a profound impact on how we teach and learn. Academics from the Institute of Educational Technology and the Faculty of Mathematics, Computing and Technology at The Open University offer us the Innovating Pedagogy report, the third such report released to date.

Here is the outline:

Massive open social learning : Free online courses based on social learning
Learning design informed by analytics: A productive cycle linking design and analysis of effective learning
Flipped classroom: Blending learning inside and outside the classroom
Bring your own devices: Learners use their personal tools to enhance learning in the classroom
Learning to learn: Learning how to become an effective learner
Dynamic assessment: Giving the learner personalized assessment to support learning
Event-based learning: Time-bounded learning events
Learning through storytelling: Creating narratives of memories and events
Threshold concepts: Troublesome concepts and tricky topics for learning
Bricolage: Creative tinkering with resources

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Information Technology Inspiration

What are libraries good for?

Interesting article from EDUCAUSE called Libraries as Enablers of Pedagogical and Curricular Change by Joan Lippincott, Anu Vedantham, and Kim Duckett. Here is the abstract:

Key Takeaways
Academic libraries are increasingly adding multimedia production facilities and other technology- and service-oriented spaces as part of overall structural renovations.
Although such remodeled spaces offer tremendous opportunities to support an institution’s pedagogical objectives and its faculty’s desire for innovative course assignments, how these opportunities can be realized is seldom discussed.
As examples from two institutions show, academic libraries can both spur and support innovation in pedagogy and curriculum by actively linking these innovations with library spaces, technologies, services, and staff members.

This is great insight into what libraries can stay relevant with developments in technologies.

Blended Learning Information Technology Inspiration

Four ideas to reshape the university with IT

I really enjoyed this short clip from the good people at Educause about 4 ideas to reshape higher ed:
[vimeo 105581244 w=500 h=281]
This is the gist of the talk:

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I also really enjoyed this paper about three possible futures for higher ed: one where universities are either virtual or blended; one where digital technology offers a kind of renaissance of creation where storytelling, game design and social media seamlessly integrate into a learning experience; and the one where health care takes over (I didn’t like that one so much).

Outfind.ca

Friday links

These links were all tabs on my browser I had intended to read today but productive work got in the way. I’m pasting them here so that I can read them on the train this evening…

Information Technology Inspiration Librarianship

Gazing into the cristal ball: NMC Horizon report for libraries

The New Media Corporation (NMC), in collaboration with the University of Applied Sciences (HTW) Chur, Technische
Informationsbibliothek (TIB) Hannover, and ETH-Bibliothek Zurich, announces the publication of the NMC Horizon Report: 2014 Library Edition (PDF, 56 pages).

This report outlines the technicological changes as well as the solvable, difficult and wicked challenges facing libraries in the next 5+ years. For example, under trends affecting libraries in the next 2 years, they cite the increasing focus on research data management for publications and the prioritization of mobile content and delivery.

Under “solvable” challenges, they indicate embedding academic and research libraries in the curriculum and rethinking the roles and skills of librarians.

I’ve followed these Horizon repprts before and I am happy to now see a report on libraries. The education ones provided for interesting matter to reflect upon.

Gamification K-12

Apps for kids

Two resources of interest on apps for kids:
– this great article from MindShift: Apps That Rise to the Top: Tested and Approved By Teachers (this is a radio station in California that has an education K-12 blog)
– Also, see the Edululu website, from the great people at TFO, the French-language public broadcaster in Ontario, the most populous province of Canada.

Academic Integrity Videos

More academic integrity / plagiarism resources

I’ve recently watched a great video about paraphrasing from the Lehman College’s Leonard Lief Library, located via Sheila Webber:

[youtube https://www.youtube.com/watch?v=R6T2lZ51iFI&w=560&h=315]

Another colleague of mine has been trying to create their own plagiarism / citation videos in French using simple tools, like a voice over of a presentation. The videos are interesting but the sound could be a bit better.

Another colleague highlighted this simple website from Dr. Lipson, a Political Science professor at Concordia University (where I work), where he guides students through Plagiarism.

In addition, a colleague of mine indicated that this book on academic authorship discusses plagiarism:
Belcher, Wendy Laura, 2009. Writing your journal article in 12 weeks: A guide to academic publishing success, Sage Publications: Thousand Oaks, USA. Pages 161-163.

Inspiration

Instruction meets the carnival

Yesterday was my home institution’s Librarians’ Forum – a very interesting mix of new and not so new librarians presenting their ongoing research projects, held mid-April for the past 12 years.

There were many fascinating research projects presented, but one of them struck a chord. My colleagues Rosarie Coughlan, Information Literacy Librarian, & Isabelle Roy, Special Projects Manager & Architect both at Concordia University Libraries were presenting on the various semi-directed focus group sessions that aimed to design our new classrooms in the Webster Library. I remember being invited to such a session but I had to rush out because of an emergency.

So, here is my unsolicited rather off the wall thoughts on the topic of “dreaming up a classroom – no budget restrictions” under the theme of instruction meets carnival.

What is more fun than a carnival? I remember when it came to town, I would love the bumper cars and the small, rickety roller coasters one could ride for a few tickets. So, if PT Barnum could design a classroom, here is what it would look like.

This spacious room with very high ceiling would have many desks, say about 50 0or 60. Each one would look like a bumper car, single seat narrower at the front and larger in the back, like a triangle with the front cut off (trapeze). Instead of a steering wheel, you would have a console comprised of a screen, keyboard, joystick, camera, microphone and speakers. There would also have enough room for a book, tablet or laptop on each side of the keyboard (it could be fixed to the console table).

These pods would be mounted on a network of rails (you still need wires to get electricity to the IT equipment, one could get batteries on these pods, but then you get into recharging & capacity issues). These rails would actually be mounted as a network of square tiles with perpendicular ovals rails in the middle to allow for lateral movement. This flexible smart grid would be the “under-floor” and would allow pods to rotate in their axis or move around the room in a fluid motion.

The floor would have a synthetic self-cleaning and regenerating grass-like covering, soft to the naked foot but robust enough to survive the wear and tear of the rails from the pods. It would smell like grass too if you stepped in it. Fresh grass is just the happiest smell.

Because of their shape, pods could come together to form hexagons or octagons of inward-facing occupants, allowing for group work. They could also form a square matrix and face in any direction. Actually, because of the shape of the networked tiles-as-rails, they could form any classroom structure.

Pods would be equipped with detachable wall & ceiling mounted zip-lines attached to the torso of occupants. Occupants would be able to leap from their pods to traverse the room in any fashion, assisted with cervo-motors and a really small, cool, hand-held controller.

All the walls are actually retractable smart glass that can become clear or opaque as well as become a projection space, a tactile smart screen. They could also be embedded with two-way capture technology, tiny cameras every few decimeters to record motion around them, but also an easy occupant-controlled “print-screen” function. So, you can use your finger or any object to write on these glass-screens, but also project, capture and share content on them or in front of them.

The environment would be controlled by really smart software. Heuristics could determine the best temperature, humidity or air pressure based on historical or actual outside weather, season or based on the biometrics from occupants (heart-rate, temperature, clothing they are wearing, etc.) or any other aspect (elections? winning local sports team? earthquake?) using the capture devices embedded in the smart glass-screen or open web datasets.

Of course, the synthetic grass floor-covering would emit the appropriate smell based on the heuristics of the environmental control (wet soil in spring, chlorophyll for summer, damp hay for fall or even snowy cool).

The classroom would be at the ground floor of the building or close to a busy passageway. Smart-glass walls are retractable so that passers by can look into or engage with the occupants of the classroom.

All pods double as podiums or desks. They are all equal but successful completion of classroom objectives or learning outcomes allow for badges that allow the occupant to pimp their pod. Of course, pods have an customizable exterior made of smart materials that would allow to show badges or tchatchkas earned from the learning process. If occupants misbehave, so would their pods, disabling certain features or even ejecting them (remember the zip-lines?) if they really fall out of line.

You could also have Pods without occupants. These could be rail-mounted or not – in that case, they would be robots. They can deliver print jobs (old fashion paper or 3D printouts of objects) as well as refreshments or other equipment.

So, there are a few examples from fictional works. Remember the flying pods in the Imperial Senate from the Star Wars saga (Episodes 1-3)? I also like the devices soldiers use in Attack on Titan to move around. Also, I’d like to thank the late French Bande dessinée articst Moebius (Jean Giraud) for his graphic style of science fiction. And of course, just classic bumper cars and roller coasters…