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Concordia University Copyright
Some readings on Copyright
Olivier Charbonneau 2016-03-14
I am giving a lecture on copyright this afternoon and here is the list of preparatory material I submitted to the class:
The context of the lecture is the “Knowledge Management” graduate course in Education. Although this is in the EdTech program, a sizable proportion of students are in traditional teaching roles but may want exposure to other contexts. I also understood that the students will be called upon to either manage copyrighted content for others or be the creators of copyrighted content (as freelancers).
The lecture will be divided in three sections:
- Introduction to copyright (Canadian copyright, reserved rights, moral rights, exceptions…)
- Managing copyrighted content (CMS, importance of policies & contracts, permission vs. exceptions, open licensing…)
- Copyright & the freelancer (rights & responsibilities, work-for-hire & contracts, going to court…)
As always, I will be using my “what’s up with copyright?” slides.
Gamification Information Technology Outfind.ca
Meet Alice, the first digital gaming kit for libraries
Olivier Charbonneau 2015-06-04
Aussi en français: http://www.culturelibre.ca/tag/knight/
Follow the evolution of this project here: http://outfind.ca/tag/knight/

Alice is the codename for the first prototype digital gaming kit for libraries
Above is a picture of our prototype, codename Alice for a few reasons:
- it is our “alpha” or A prototype;
- Alice, in encryption circles, tries to talk to Bob; and
- it is a “clin-d’oeil” to Lisa, Apple’s first computer with a graphical interface and my favorite character on the Simpsons
Many many thanks to the Knight Foundation for their wonderful support !!
My team of engineers are working hard on building a functioning prototype. We have selected a “stripped down” Linux distribution running Kodi as a platform. We picked some generic controllers, a hard plastic case and a mini-computers running on solid state memory (the Gygabyte Brix in fact).
They will hopefully deliver a first version of the device by late June. We will also deliver all our code via the usual open source venues (not sure which actually, but my team is keen on contributing their work back to the community quickly).
Afterwards, my team and I hope to visit with 2 public library systems: Montreal and Austin public libraries. We aim to discuss this project with library employees (administrators, professionals and staff), game developers and patrons. I have ethnographers working on our research instruments.
So, my team is busy with the work our grant has funded and we should have some tangible results in a month or so.
Please let me know if you have questions, ideas or comments, I am most interested in them! My email is: o.NOSPAMcharbonneau@concordia.ca (note to humans: please remove all capital letters from my email address to reach me).
Information Technology Inspiration
Great presentations on Visualization Walls
Olivier Charbonneau 2015-05-19
On the subject of visualization walls, this recent presentation from CNI gives some great ideas and information.
[youtube https://www.youtube.com/watch?v=AfZ_1Afj3WI]
I also liked this one:
[youtube https://www.youtube.com/watch?v=9mlLpkg6KEM&w=560&h=315]
Videos
Knowledge mobilization with science videos
Olivier Charbonneau 2015-04-11
john Hopkins University offers a series of Science videos to explain current research projects. Hat tip to the Scholarly Kitchen.
Assessment Inspiration
DIY User feedback kit for the Indie games licensing for libraries project
Olivier Charbonneau 2015-03-05
Aussi en français: http://www.culturelibre.ca/tag/knight/
Follow the evolution of this project here: http://outfind.ca/tag/knight/
Last year’s Arcade 11 brought an interesting mix of librarians, indie games developers as well as games scholars. Through conversations and exchanges of views, it quickly emerged that libraries required alternative models to make independent games available through their digital collections.
Purchasing born-digital copyrighted materials is a strong and emerging trend in libraries worldwide, but “general public” methods of dissemination do not offer the licensing and technological terms libraries require (Libraries cannot acquire born-digital materials from iTunes, Google Play or Amazon as it contradicts the licensing terms of these systems).
In that sense, the TAG team have set out to devise various prototyping models for the licensing and circulation of independent video games at libraries. The Knight Foundation (thank you so much!!!) has funded the creation of a video game console, which the prototype will be devised using over-the-counter inexpensive micro-computer components (with assistance from District 3). We will tap into the pool of graduate studens to build a seed collection of games for libraries as well as articulate some key knowledge points all librarians should know about digital games. Finally, we expect to test whether libraries are open to the idea of having these consoles circulate to users of their library system.
One of our team members thought of getting on-the-fly feedback from parents & kids visiting Arcade 11, our TAG (games) research center open house today & tomorrow… This week is reading week in the Province of Québec, and most k-12 kids are on vacation, so parents scramble to find cool activities to do with their kids. This is the perfect opportunity to great feedback from people visiting our space at Concordia Univerisity in Montréal!
Here is the kit I scrambled together by raiding the supply cabinet…
Also a pic of our concept prototype (version 0.1 or pre-pre-pre alpha) …
(Indie games licensing for libraries project)
… some folks playing at Concordia U’s Arcade 11
Aussi en français: http://www.culturelibre.ca/tag/knight/
Follow the evolution of this project here: http://outfind.ca/tag/knight/
Academic Integrity Universities Videos
Academic integrity videos from University of Alberta
Olivier Charbonneau 2015-01-18
I’ve just discovered these recent videos from the University of Alberta’s Office of Student Judicial Affairs.
Here are the three videos:
[youtube https://www.youtube.com/watch?v=8Bx5DAqTPhU&w=560&h=315]
[youtube https://www.youtube.com/watch?v=7U20JqG2Ghs&w=560&h=315]
And this one, a plagiarism rap!
[youtube https://www.youtube.com/watch?v=bT6S4ERI0o8&w=560&h=315]
Blended Learning Guidelines - recommendations Information Technology Inspiration Open education
Report on 10 trends that can transform education
Olivier Charbonneau 2014-11-21
A new report from the UK highlights 10 trends or new techniques in education that may have a profound impact on how we teach and learn. Academics from the Institute of Educational Technology and the Faculty of Mathematics, Computing and Technology at The Open University offer us the Innovating Pedagogy report, the third such report released to date.
Here is the outline:
Massive open social learning : Free online courses based on social learning
Learning design informed by analytics: A productive cycle linking design and analysis of effective learning
Flipped classroom: Blending learning inside and outside the classroom
Bring your own devices: Learners use their personal tools to enhance learning in the classroom
Learning to learn: Learning how to become an effective learner
Dynamic assessment: Giving the learner personalized assessment to support learning
Event-based learning: Time-bounded learning events
Learning through storytelling: Creating narratives of memories and events
Threshold concepts: Troublesome concepts and tricky topics for learning
Bricolage: Creative tinkering with resources

Information Technology Inspiration
What are libraries good for?
Olivier Charbonneau 2014-11-04
Interesting article from EDUCAUSE called Libraries as Enablers of Pedagogical and Curricular Change by Joan Lippincott, Anu Vedantham, and Kim Duckett. Here is the abstract:
Key Takeaways
Academic libraries are increasingly adding multimedia production facilities and other technology- and service-oriented spaces as part of overall structural renovations.
Although such remodeled spaces offer tremendous opportunities to support an institution’s pedagogical objectives and its faculty’s desire for innovative course assignments, how these opportunities can be realized is seldom discussed.
As examples from two institutions show, academic libraries can both spur and support innovation in pedagogy and curriculum by actively linking these innovations with library spaces, technologies, services, and staff members.
This is great insight into what libraries can stay relevant with developments in technologies.
Information literacy Inspiration
Dinosaurs explain proper searching
Olivier Charbonneau 2014-09-25
From our friends at the University of Sidney down under:
[youtube https://www.youtube.com/watch?v=Oa66AxTbjxA&w=560&h=315]
Information literacy Inspiration
Awards for library instructors
Olivier Charbonneau 2014-09-22
The Library Instruction Round Table (LIRT) or the American Library Association has announced the opening of two award nominations, one for a librarian and another for a library. Deadline is January 15th 2014.