Universities

Community Arcade Gamification zombies

On board games

Here is a selection of books and other resources about board games. It came after a flurry of emails on academic listserv. Thank you to all of those who have suggested materials for this short bibliography !

Material on the Internet (aka “free stuff”)

Print or published material (aka “stuff you purchase or borrow from a library”)

AuthorTitlePlace of PublicationCountry of OriginPublisherCopyright Year
Tobin, JosephPikachu’s Global Adventure: The Rise and Fall of PokémonDurham :United StatesDuke University Press2004
Parlett, DavidParlett’s History of Board Games: By the Author of the Oxford History of Board GamesBrattleboroUnited StatesEcho Point Books and Media2018
Bell, R. C.Board and Table Games from Many CivilizationsNew York :United StatesDover Publications1980
Finkel, I. L.Ancient Board Games in Perspective: Papers from the 1990 British Museum ColloquiumLondonUnited KingdomBritish Museum Press2007
Peterson, JonPlaying at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing GamesSan Diego, USAUnited StatesUnreason Press2012
Arnaudo, MarcoStorytelling in the Modern Board Game : Narrative Trends from the Late 1960s to Today : Narrative Trends from the Late 1960s to TodayJefferson, UNITED STATESUnited StatesMcFarland & Company, Inc.2018
Murray, Harold James RuthrenA History of Board-Games Other Than ChessOxfordUnited KingdomOxbow Books2002
Engelstein, GeoffreyBuilding Blocks of Tabletop Game Design : An Encyclopedia of MechanismsBoca Raton, FL :United StatesTaylor & Francis2019
Parlett, DavidOxford Guide to Card GamesNew York, USAUnited StatesOxford University Press1990
Livingstone, IanBoard Games in 100 MovesLondonUnited KingdomDK Publishing2019
Woods, StewartEurogames: The Design, Culture and Play of Modern European Board GamesJefferson, USAUnited StatesMcFarland & Company, Inc.2012
Booth, PaulGame Play: Paratextuality in Contemporary Board GamesNew York, USAUnited StatesBloomsbury Academic2015
Knizia, ReinerNew Tactical Games with Dice and CardsBlue Terrier Press2019
Blended Learning Videos

How to get closed captions on YouTube

Closed captions or transcribed video is a great idea for your YouTube videos. It allows watchers to follow along is a loud environment (like public transport) as well as offering the hearing impaired an opportunity to partake. Of course, learners of a new language can also use the transcription service to read the words as people speak.

Here are some simple steps to follow to add captions to any YouTube video. Take this example:

To add closed captions, follow these steps:

  1. Click on the settings tool on the YouTube video interface (looks like a gearwheel) ** within ** the video pane
  2. Select subtitles: automatic
  3. Let Google’s AI do all of the heavy linguistic lifting.

The image below shows you hot to do this. Notice that my computer is configured in French, but that doesn’t matter, you get the idea:

Then, you can copy-paste the transcript by using the interface. Here’s how:

  1. Click on the “more options” icon – the three grey dots next to the “save” option ** below ** the video
  2. Select “open transcription pane”
  3. Read along !

Comments or questions are welcome !

Guidelines - recommendations Information literacy Publishing

Articles for business & academic insight

This post contains the lecture notes I will be using in an honors level undergraduate class. Remember, the library offers a Business Research Portal.

1. Is there information on the Internet?

  • Lecture; 10 minutes
  • Synthesis: Information (or more precisely: facts, opinions and data) is contained in documents. Documents may be posted on the Internet or published in electronic or print venues accessible through subscriptions or other forms of payment. A successful search for information implies thinking about (1) the motivations of those creating documents (e.g.: the goal) and their (2) expectations about posting on the internet or publishing in paid-for venues (e.g.: the source).

2. Compare articles

  • Activity; 10 minutes; Compare articles from various sources: blog, magazine, trade journal, Wikipedia, subject encyclopedia and scholarly journal

Paper copies: magazines and scholarly journals

Wikipedia (Entry for International business) vs. International Encyclopedia of the Social & Behavioral Sciences (entry for International Business)

Blog (The benefits of online gambling) vs. Research Article (Video Lottery is the Most Harmful Form of Gambling in Canada)

  • Focus: distinction between free or invisible (library) web
  • Synthesis: all articles are not created for the same audiences. Academic or peer-reviewed articles are the standard way to publish research results. University students are groomed to craft academic articles through writing papers as part of the requirements for their classes

3. Academic articles: structure and editorial process of scholarly communication

  • Lecture; 10 minutes
  • Synthesis: Structure & Editorial process of scholarly communication.
  • Structure of an academic article: research questions; conceptual framework; hypothesis/objectives and method; data & analysis; conclusion (very similar to an academic paper)
  • Process: peer review

4. Tools & strategies

  • Activity: 20 minutes
  • Transforming concepts to keywords for database searching
  • Compare Google Scholar and a library article database
  • Working from a known item – read the bibliography and explore related articles. Locate the article in a database and obtain keywords
  • Data sources on the Internet – be mindful of secrets

5. Outputs

Annotated bibliography: 5 minutes

Academic paper: 5 minutes

Using MS Word(tm) with style

Citing business databases in APA format

Automated citation system: RefWorks or Zotero

6. Questions and discussion

 

From the Library

This is a list of existing pages or resources on the library website about articles.

Business Research Portal: list of Articles databases

Library Research Skills Tutorial: Finding articles

Finding

Articles

Peer-reviewed articles

How to identify scholarly, academic or peer-reviewed articles (pptx, 2.6 mb)

Evaluating

How to evaluate research materials and resources

Articles

Websites

Writing

Annotated bibliography

Literature review

Research paper

Writing assistance

Citing

Automated citation system: RefWorks or Zotero

How to cite: APA style

Export/import instructions for databases

Help

Ask-A-Librarian (Email, Chat, In person, phone)

Contact a business librarian (including Olivier) via lib-business@concordia.ca

Bibliographies Research

Readings on issues facing university research in Canada

Here is a bibliography on the topic of research in Canadian universities. In no particular order, I’ve tried to incorporate some sub-themes, namely graduate students; research support; international; innovation. I’ve grouped results based on the type of source, such as trade associations, government reports and academic articles.

 

Trade Associations​ & Think Tanks

(Criteria: reports in English from the last 5 years issued by Canadian organisations. Method: Google with a focus on PDF files and keywords such as research, innovation, university)

Government

(Using Google and Publications Canada’s search engine. Because universities are governed by provinces in Canada, I also looked to Québec. I included here reports provided by Concordia University, my employer, to government agencies. OECD also had some interesting reports, but not UNESCO.)

Academic articles

(Using Concordia University Library‘s Discovery layer, I searched for canad* AND universit* AND (research* or innovat*) and filtered for peer-reviewed articles from the last 5 years. I reviewed the first 50 hits and selected articles based on perceived relevance.)

Books and ebooks

(Using CLUES, the library catalogue, for books with a Canadian focus from the last 5 years).

  • Brownlee, Jamie,author. Academia, Inc : How Corporatization is Transforming Canadian Universities. Black Point, Nova Scotia: Fernwood Publishing. Retrieved from: http://clues.concordia.ca/record=b3271762
  • (ebook) Lacroix, Robert, Louis Maheu, and Paul Klassen translator, eds. Leading Research Universities : Autonomous Institutions in a Competitive Academic World. Montreal Quebec ;aKingston Ontario; Ottawa, Ontario: McGill-Queen’s University Press; Canadian Electronic Library. Retrieved from: http://clues.concordia.ca/record=b3231050
    • (ebook, original edition) Lacroix, Robert, and Louis Maheu, Les Grandes universités De Recherche : Institutions Autonomes Dans Un Environnement Concurrentiel. Montréal, Québec: Les Presses de l’Université de Montréal. Retrieved from: http://clues.concordia.ca/record=b3293016
Information Technology Social media

Collaborate on the fly with Padlet

A colleague of mine used a tool call Padlet in a classroom setting during a presentation to foster open collaboration with attendees. Padlet is a collaborative website which allows posting small tidbits of information in a series of “wall-like” pages. A bit like a community board filles with sticky notes of links, videos and the like.

If you fiddle with the access settings of a padlet site, you can create a semi-open collaborative activity with a class.

Here is a quick tutorial I found on Youtube:

In fact, this tool reminds me of this interesting list of iPad apps presented at this training event in my university:

Free apps:
Pic Collage
Tellagami
Padlet
ThingLink
Canva
Adobe Capture
Adobe Draw
Adobe Spark
Skitch
Microsoft PowerPoint
Sync (optional)

Paid Apps (optional)
Explain Everything
Greenscreen by DoInk

This list is an interesting starting point to explore new tools that can engage learners in a new way.

Copyright Gamification Librarianship

Support our project to get indie digital games in libraries

Suivez l’évolution de ce projet: http://www.culturelibre.ca/tag/knight/
Follow the evolution of this project here: http://outfind.ca/tag/knight/

I am really excited to share with you Concordia’s own Technoculture Art and Games’ (TAG) submission for the Knight Foundation’s News Challenge, here is the link:
https://www.newschallenge.org/challenge/how-might-libraries-serve-21st-century-information-needs/submissions/play-at-your-leisure
The goal is to get digital games from small (aka indie) studios into libraries. The benevolent Knight Foundation’s News Challenge is an open call for projects to fund innovative ideas and this current iteration focusses on Libraries.

The Knight Foundation has already granted us “prototype” funding last year to create our alpha prototype, codenamed Alice (family pictures on the proposal page). Now, we want to develop and test our library videogame system with partner libraries (Brooklyn NY, San José CA, Civilla in Detroit and with the Indigenous Futures communities in the North) over the next few years. The Knight Foundation focusses on the USA and rest assured that we will be seeking support to deploy our system in Canada and elsewhere!

Because the News Challenge uses an “open” community based evaluation process (in addition to a formal review), you can help in some very simple ways:

1. Please click on the link to get the page view count up.
2. Register an account on the system to either “heart” the proposal or leave a comment. Some useful comments could be “I would love for my local public library to have indie/digital games” or, if you are a game maker, “I would love for libraries to add my game to their collection” (or some variation thereof). Of course, please feel free to add your own comment!
3. Forward this email to anyone who believes that libraries should have Game Clubs and Indie Games.

The Comment phase of the granting cycle closes in about 2 week.

On a more personal note, my ambition is to strengthen libraries everywhere by devising an open social computing platform so that everyone can play and make games. This will also help libraries acquire and preserve digital content through open markets (fixing some pesky collective action & copyright & technological issues). I am blessed with a myriad of colleagues at Concordia who also share this vision and are willing to embark on this quest!

Thanking you in advance for your support of our project,
Olivier

Blended Learning Information Technology Presentation Software

Preferences toward screencasting

Here is an the abstract of an interesting article looking at student prefeferences between lecture capture versus screencasting published in the International Journal of E-Learning and Distance Education:

Students’ Preferences for Types of Video Lectures: Lecture Capture vs. Screencasting RecordingsAlaa Sadik
Abstract
The use of online videos as a supplement to traditional lectures or as a way to reach students at remote sites has become increasingly popular in higher education. Faculty and university technology centers have focused on approaches to recording and distributing online video lectures over the last ten years. Regardless of learning outcomes, the purpose of this study was to investigate students’ preferences for lecture capture and screencasting recordings as a supplement to classroom lectures. A questionnaire about video lecture format preferences was used to collect data about students’ preferences in two courses over a three-year period. The overall findings indicated that the majority of students rated screencasting recordings as better than lecture capture recordings in many aspects of video quality and usefulness. Factors affecting students’ preferences for screencasting and the implications of this preference have been reported.

Gamification Research

Indie Games Licensing for Libraries Presentation

Aussi en français: http://www.culturelibre.ca/tag/knight/

Follow the evolution of this project here: http://outfind.ca/tag/knight/

Panel_07
Here is the presentation I will be delivering to the Knight Foundation about the Indie Games Licensing for Libraries project.

This slide explains the main idea behind the project, namely connecting indie developers with libraries through a series of copyright contracts, also called licenses:
ecosystem